War for Cybertron Siege: Deluxe Impactor Review

So originally, I was going to do my next review on Siege Brunt who is definitely my fave of the weaponizers. Then Impactor turned up in the UK and quite frankly my thoughts haven’t been on another toy since then. Part of it is that we finally have a general retail version of one of the most famous characters from the UK Transformers Marvel comic. The other is that he is rather good.


I was born the year after Transformers started so I was too young to get introduced to him properly in the comics, but being the leader of the legendary Wreckers before Springer meant he left an impact on young UK minds. To the point where Nick Roche and James Roberts brought him back to the public consciousness in the brilliant Last Stand of the Wreckers story. Here Impactor is portrayed as a violent “shoot first don’t bother asking questions” leader of the same group, to the point where he straight up committed war crimes. Since then he’s had a few toy appearances in con exclusive sets and one of the more sought after 3rd Party figures in MasterMind Creations Spartan, but now it feels like Hasbro is like “No give us your money” on a lot of characters 3rd parties have been providing fans for years. Hell, Impactor gets 2 releases, one as a Decepticon in a 3 pack with a clear blue Mirage, and Aragon (a repaint of Cog and not a Lord of the Rings character). That version has a more IDW head, but also costs 3 times as much and includes 2 characters I don’t want, so I went with the standard retail version, and I am not disappointed.


Impactor looks fantastic in robot mode. The yellow and purple work really well, being complementary colours, and that head sculpt is fantastic. Yeah, I may have preferred the IDW one but this works a little better with the more block proportions of the toy. He’s broad, square, and feels like a wall came to life and wanted to start kicking people’s heads in. Well, several guns. Coming with his main cannon, which becomes his tank turret, and his pistol which doubles as his traditional harpoon.  You can flip either of his hands in and peg it on the stump as I do here, but it’s great to have the option. Combine those with his shoulder cannon and this guy looks ready to break things. Or wreck them, if you will.  His articulation is, as with most Siege toys, fantastic, featuring pretty damn near everything except wrist rotation. His “waist” articulation is technically absent, as he actually rotates at the chest, allowing the same movement, but slightly odd-looking when sued. However, there is a reason for that which I will get in to later.

One thing that put some people off the toy when he was initially revealed was the hollow legs. It’s something that we’ve seen more and more in Hasbro Transformers lately, thought Siege seemed to be doing well there. However, when I put Impactor next to other deluxe, the reasons become clear. Thanks to those gaps, Hasbro used the plastic it leaves over to make him bigger than most over deluxe toys. He’s roughly a head taller than his compatriots and gives some recent voyager sized toys a run for their money. Hell, he even doesn’t look that bad next to Thrilling 30 “Lanky Boy” Springer, appropriately.


Transforming Impactor is fun and intuitive, and reveals one of the best tank modes for a while from a deluxe. Actually, make that for any size tank guy, as due to that odd chest articulation, he features a fully rotating turret and a gun that can aim up and down.  This is something I don’t think we’ve seen since any size class tank transformer since deluxe Warpath in 2011. Oh wait, no Brunt can do that too! OK yes for Impactor it is mainly because of his gun connects in tank mode, and Brunt is essentially a bunch of weapons and armour stuck together to vaguely resemble something that might be a tank if you squint, but still, good job Siege!


Overall, I’d definitely recommend Impactor. He’s got a great presence, great articulation and a fun transformation, definitely one of Siege top 5 toys in my opinion.


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